"What have you sacrificed?""Me? Calm...Kindness, Kinship...Love. I’ve given up all chance at inner peace...I made my mind a sunless place to share my dreams with ghosts. I wake up every day to an equation from which there’s only one conclusion. I’m damned for what I do. My anger, my ego, my unwillingness to yield, my eagerness to fight...They’ve set me on a path from which there is no escape. I yearned to be a savior against injustice without contemplating the cost and by the time I looked down, there was no longer any ground beneath my feet...So what’s my sacrifice?I’m condemned to use the tools of my enemy to defeat them.
I burn my decency and life for someone else’s future, to make a sunrise that I know I’ll never see, and the ego that started this fight will never have a mirror, or an audience or the light of gratitude.
So what do I sacrifice?"EVERYTHING
"You can take a Dotharl out of a fight, but you can't take the fight out of a Dotharl..."Born and bred in the Steppes, Drakkhen found himself an orphan at a very young age. Raised by the tribe until he could fend for himself, he soon proved his worth as a hunter and gatherer, ready and more than willing to uphold his tribes' pride and traditions.A rough and tumble Xaela never to back down from a fight, Drakkhen knows where and when to pick his battles. always watching and listening, and relying on those hunter instincts, he is keep to make sure the prey is right where he wants it to be, before moving in for the kill, and the world at large offers this in great abundance.
A loner by nature, Drakkhen gre up following the Dotharl way of life until he could manage on his own. With no parents to speak of, it was the tibe that took to his well being, and the Xaela grew into a fine and capable warrior and hunter, helping to provide for the tribe, regardless of need.When the call came down to ally with the Doman Liberation Front, Drakkhen readily agreed, and left his ancestral home to take part, joining forces with other tribes who pledged their own support. In the assault of Doma Castle, Drakkhen had taken to the air, providing ground support from the back of a Yol, joining other flyers in kind. He would find action again in the battle of the Ghimlyt Dark, an operation that would change his life for the foreseeable future.While the rest of the world marched on, it was not long until the Doman Liberation Front (now the Eastern Alliance) was called upon once more this time to take part in the Ilsabard Contingent. Still holding a loosely based association to the Liberation Front, Drakkhen obliged to the call, and joined once more with old allies to take part in the march into Garlemald. Taking to the skies once more, this time in Alliance supplied technology, Drakkhen found himself flying hit and fade sorties against the remnants of the Garlean Empire, loyalists still willing to fight.During one of these hit and fade patrols, Drakkhen let his tribal nature get the best of him, and wound up getting shot down, much to the chagrin of his commanding officer. Not to be outdone, Drakkhen made his way back on foot to the forward camp to where he would face time in the gaol, and subsequently discharged from duty and shipped home, but not to the Steppes, as his somewhat obstinate and rebellious nature landed him on a ship bound for the West.Bitter, angry and vengeful still, with the only true way to survive in this, the West his anger and hate led him down a path to which there would be no return, finding little peace other than the targets his blade would be hired to find and unwittingly, or not, meet out his own brand of justice to the world, and to return the the Black Shroud to relay and commune with the tension that manifests there.AT A GLANCE
BIRTHPLACE: Azim Steppe
AGE: Unkown, Tribe Raised orphan
RACE: Au Ra (Xaela)
TRIBE: Dotharl
ORIENTATION: Straight Male
OCCUPATION: Freedom Fighter/Bounty Hunter with attitude.
CURRENTLY: Having found his way to Tural, and making some personal inroads with the locals doing “odd jobs”, Drakkhen has run afoul of gangsters from across the salt looking to ply their trade in this new land, forcing him in the unwanted role of a person of note within the Pelu Pelu. Meanwhile, his past military antics still seek to catch up to him as the hunter becomes the hunted, with a bounty of his own.
While information provided here is but a condensed summary, the details are far more interesting to hear from the character himself, and the player prefers the golden rule of Find Out in Game.To facilitate the character, Mongolian based influence is heavy at work in playing the character, as the Au Ra derives much of their lore from same.Located on Crystal (Balmung) I am usually on line 5 nights a week, more so on weekends, in character at all times, saving PM for OOC chat. Feel free to walk up or, if you wish to start something but in need of hook, send me a /tell. I am all too glad to work collaboratively.- Long Term (preferred) / Slice o' Life / Dark / Mature /ERP is conditional on character development/story. If you're looking for a cheap thrill out of the Quicksands, move along.
- Adaptive (Primarily Para)
- 21 +, mature
- OOC friendships are fine
- G-Pose enthusiast
- Time Zone: CST
- Mare User (for Best Results) WYJFBHFBKD***Long term / story based is always preferred and should be noted that those that go without contact for an extended period of time will be subject to full retcon as required and not be given consideration for future interaction. Do not waste my time and effort, and I will not waste yours.
Not required listeneing by any stretch of the imagination. Just mood.
Contact
Discord: MBMando (DMs are open)
RP HUB: https://rphub.co/270
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Friends and Allies
Participants are creations of others, and have given permission to use their likenesses here as part of a collaborative effort, and/or are self created NPC's. Blood, gore, and adult situations are depicted here. View at your own risk.